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NEWS

Patch notes of July 13 Maintenance
[Adjustment on Character balances]

■Peach
- Peach's HP got lowered.
- Cold Impact(S), Ice Shower(F) skill range has been reduced.
■Lauren
- 1 second of stun effect has added on Shield Smash(D), and its damage got lowered.
Robin
- Running Shot(F)'s skill area has changed.
■Ray
- Fire Machine(F)'s skill damage has rised.
■Schreder
- A Landmine from Booby Trap(A)'s maintaining duration has decreased.
■Mae
- Critical rate has lowered.
- Accuracy has increased.
■Ich
- Charge(A)'s movement distance has been changed to increase by skill level.
■Marlene
- Accuracy has lowered.
- Mega Frame(A) and Fire Pillar(F)'s damage per second has increased.
- Flare(S)'s Cooldown time and Mana Consumption has risen.
■Kaiser
- Dark Bombardment(F)'s Cooldown time has lowered.
■Lacoom
- Natural Healing(F)'s Mana Comsumption has risen.
■Agnes
- Agnes' HP got lowered.
- Defense got lowered.
- Restoration(F) Cooldown time and Mana consumption has increased, and the healing amount on buildings has risen.
■Romer
- Dragon's skin(F)'s skill effect(reflection) got fixed to work properly.



[Adjustment on Map Objects]

- HP of the Nexus has lowered.
- HP of the Nexus Shields has lowered.
- HP of the Camp rebuilder has lowered.
- HP of the Recovery Pond has lowered.
- HP of the Gates has lowered.
- HP of the Turrets has lowered.
- ATK power of the Nexus has increased.
- ATK power of the Turrets has increased.


[Changes on Effects]
- Some of skill effect has changed.
- Some of Guardian's special effect has changed.


[Others]
- Some of reported in-game bugs got fixed.
- Some of glitches on UI got fixed.
- Leaving members during the match will be displayed on 'Tab'